
At Sony's pre-E3 press conference tonight mentioned again how its relationship with Activision and Bungie will see exclusive DLC for the developer's first post-Halo game, Destiny, come to the PlayStation 4. It also showed off a trailer featuring in-game action and a live demo. The live action on-stage featured two people playing as a warlock and hunter navigating through a level and dispatching alien foes (you've played Halo, or Mass Effect, right?) in exactly the RPG / shooter fashion fans are expecting. Take a peek at the trailer after the break, the game hits next gen and current gen systems alike next year.
Filed under: Gaming, HD, Sony, Microsoft
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Source: PlayStation.Blog
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Sony just wrapped its E3 press event, delighting attendees and future console buyers with showstopping news: a $399 retail price and lack of used game restrictions on the PlayStation 4. Now, with all those important bits behind us, it's time to once again focus on the hardware, specifically the PS4 controller. We got our grips on the controller immediately following Sony's E3 2013 presser -- our first chance to check out the new DualShock -- and it feels great!
We're glad to say that the thumbsticks have dramatically improved and no longer allow your thumbs to easily slip out. The triggers are also much improved, with a little lip enabling a comfortable cradle. The front face buttons are nigh identical with the DualShock 3, as is the d-pad (despite a slight visual alteration) -- the biggest difference is the new touchpad. It's clicky and feels like a surprisingly nice addition to the DualShock. It's easily clickable from the standard two hand position on a controller, though the share and options buttons are a bit out of reach (at least for our small hands). We'll have a closer look at the DualShock 4 this week from E3 and some impressions of it with actual games, so stay tuned for more from E3 2013!
Gallery: PlayStation DualShock 4 controller hands-on





Update: We've got our hands-on video embedded after the break, so head on down to check it out.
Zach Honig and Ben Gilbert contributed to this report.
Filed under: Gaming, Peripherals, HD, Sony
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More and more video discovery apps are starting to pop up, with even big-name brands such as Samsung joining the race to have the best offering out there. But while this particular field is still relatively young, startups like Showyou are already thinking ahead by launching creator-focused programs of their own. With the newly minted Showyou Channels, the service is taking a slight cue from sites who are familiar with creating and distributing videos (YouTube, Vimeo, etc.), announcing that the idea is to provide users with a hub where they can make original content and easily share it with the world. What's more, Showyou also has a revenue model in place which allows people to make a little cash from their vids, though that won't necessarily be a requirement. Only time will tell how far Showyou can go, but, if anything, we're definitely interested in seeing how its evolution plays out.
Filed under: Internet, Software
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Via: TechCrunch
Source: Showyou
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While Google has practically blanketed New York City with eye-level imagery, few would doubt that there's still ground left to cover. The search giant is filling in some of those gaps with new Google Maps galleries for a trio of historic areas. A collaboration with Historypin lets the curious glimpse photos and videos of regions affected by Hurricane Sandy; those who want to visit the 9/11 Memorial, meanwhile, can see Street View panoramas of both the North and South pools. Google is also expanding its Street View coverage of Central Park to include its many legendary trails, not just the roadways. If you've been meaning to pay a virtual tribute to any of these three spots, they're waiting for you at the source links.
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Source: Google, Historypin
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If you hoard gadgets like us, then your living room is probably covered with a plethora of remote controls. Flyover Innovations' Indiegogo campaign aims to streamline your home audio experience and minimize your mess with Blumoo, a small hardware platform that turns your mobile device into an RF remote. The IR-equipped Blumoo pod connects to your stereo via standard 3.5 mm jack or RCA connections, and allows you to control your home theater system with your mobile device through the magic of Bluetooth. The Blumoo app -- coming soon for both iOS and Android -- pulls from a database that Flyover claims is comprehensive enough to ensure your home theater equipment is covered. Flyover plans on retailing the device for $79 but is offering an early bird special for supporters starting at $45. To check out their rewards and watch their cartoon mascot, Blumoo Bob, shake it a like a polaroid picture, head over to their Indiegogo page. For a more informative -- if slightly less entertaining -- video, watch the preview after the break.
Filed under: Portable Audio/Video
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Source: Indiegogo
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We haven't heard about Mirasol for a while now, but Qualcomm's reflective display tech showed up in a few proof-of-concepts on the SID Display Week floor. We got a look at a previously announced 1.5-inch panel embedded on the top of an "always-on" smartphone and on the face of a smartwatch. Though a rep took care to emphasize that these were just mockups, he said the screen will soon show up in some third-party devices.
More interesting, though, was the company's next-gen display: a 5.1-inch panel sporting a stunning 2,560 x 1,440 (577 ppi) resolution. Viewed up close, it delivers crisp images, but the reflective display kicks back a silvery tint and colors don't pop as they do on other handsets. But while the sky-high pixel count may not tell the whole story, the screen offers one huge plus: a 6x power advantage over LCD and OLED displays. In practical terms, that means devices could go days without charging. Don't expect to see this guy in your next smartphone, though: by "next-gen," Qualcomm means this tech has a few more years in the R&D phase before it'll be ready to hit a licensee's production line. For now, make do with our hands-on video after the break.
Gallery: Qualcomm 577 ppi Mirasol displays eyes-on





Filed under: Cellphones, Displays, Wearables, Mobile
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Sony's new e-ink prototype is getting the test-drive treatment at Japanese universities, but SID provides a perfect opportunity to give the North American market a demo. We found the Digital Paper slab parked at E Ink's booth -- fitting, as the company's new Mobius flexible display is the device's biggest selling point.
At 13.3 inches, the panel is larger than your typical e-reader's, but it weighs just 60 grams. That light footprint comes courtesy of E Ink's TFT tech, which allows for larger, more rugged devices without the extra weight. The Digital Paper's form factor matches the size of a sheet of A4 paper, and the on-board digitizer lets users scrawl notes on the electromagnetic induction touchscreen. Naturally, this is just one implementation of the E Ink's display, but it's neat to see a prototype in action nonetheless. Head past the break to do just that.
Gallery: Sony 13.3-inch E Ink Digital Paper hands-on





Filed under: Displays, Tablets, Sony
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There's nothing more frustrating than watching a product or service get announced, then having to wait an age to try it out. Nintendo hears that, and has announced via Nintendo Direct, that during E3 week, Best Buy will have playable demos of as-yet released Wii U games in 100 stores across the US and Canada. Given that no one was likely expecting any new hardware from the firm, it's clear the gaming stalwart is looking for other ways to stir-up some interest. There's no mention of titles, so we're left to assume they'd be the games announced at the show. Either way, scratch out that week in June to make sure you find out first hand. Scrub right to the end of the video past the break to see the announcement for yourself.
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Via: Joystiq
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A good acronym also hints at what it does, and Visteon's new intelligent in-car concept, HABIT, is a good example of that. The Human Bayesian Intelligence Technology system -- to give it its full name -- learns the behaviour of drivers so it can automatically change the temperature, heat the seats and drop that Biohazard album just when you need it most. Factors such as weather, time of day and real-time road conditions all play a part, plus, of course a log of all your typical in-car interactions. It promises to go above just warming your behind on a cold morning though, offering intelligence that would be able to divine local radio stations that play your kind of jam when you're out of town. It could also seamlessly mix these with your local / tablet / smartphone library and internet sources. Sound a little too creepy? Wait until you see the computer-generated demo video presenter past the break.
Filed under: Peripherals, Transportation
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Via: Autoblog
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There's a new kid on the Arduino block, and it's called the Arduino Robot. Launched yesterday at Maker Faire Bay Area, it's the company's first product that extends beyond single microcontroller boards. The Roomba-like design, which we first saw in November 2011, is the result of a collaboration with Complubot. It consists of two circular boards, each equipped with Atmel's ubiquitous ATmega32u4 and connected via ribbon cable.
The bottom board is home to four AA batteries (NiMH), a pair of motors and wheels, a power connector and switch plus some infrared sensors. By default it's programmed to drive the motors and manage power. The top board features a color LCD, a microSD card slot, an EEPROM, a speaker, a compass, a knob plus some buttons and LEDs. It's programmed to control the display and handle I/O. Everything fits inside a space that's about 10cm high and 19cm in diameter.
Pre-soldered connectors and prototyping areas on each board make it easier to customize the robot platform with additional sensors and electronics. It even comes with eleven step-by-step projects and a helpful GUI right out of the box. The Arduino Robot is now on sale at the Maker Faire for $275 and will be available online in July. Take a look at our gallery below and watch our video interview with Arduino founder Massimo Banzi after the break.
Gallery: Arduino Robot at Maker Faire 2013





Filed under: Misc, Robots
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Via: Make
Source: Arduino
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When Valve's first hardware hire, Jeri Ellsworth, tweeted back in February that she was fired from the company, we were disappointed but also intrigued by what she meant by "time for new exciting projects." Well we finally saw what she's been up to here at at Maker Faire 2013. It's called Cast AR, and it's a pair of 3D augmented-reality glasses that she and former Valve programmer Rick Johnson were working on at Valve before they left.
The model we saw is still in the early prototype stages, but the concepts are already in place. Perched atop a pair of active shutter glasses are a couple of miniature LCD projectors, which bounce images from a connected computer onto a special reflective surface at a 120Hz refresh rate. A camera module sits on the eyewear's bridge and monitors an array of infrared LEDs embedded in the reflective surface. This allows for quick and accurate head tracking. Join us after the break for our impressions and our video interview with Jeri Ellsworth.
Gallery: Cast AR hands-on at Maker Faire 2013





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During Google's extended edition opening keynote this morning, there was a distinctive lack of skydiving. However, developers showed off lots of interesting things, including functionality highlighting the easy, real-time syncing of data across multiple instances of the Chrome browser -- whether on smartphone or tablet or desktop. The on-stage demo was a simple slot car racing game but, out on the I/O floor Google had a somewhat more advanced implementation: Map Dive. Running on seven separate instances of Chrome and relying on a 3D camera, Map Dive lets you experience the Maps API from a rather elevated perspective. Join us after the break for an arm-waving demo.
Gallery: Map Dive at Google I/O





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If you have a smartphone connected to AT&T, you just got a bit more incentive to hop over to WiFi whenever possible. The new Google+ Hangouts app group video chat feature appears to be disabled whenever you attempt to connect via the cellular network. We tested the feature using a Verizon handset as well -- we were able to stream video just fine. It's not entirely clear whether AT&T has specifically blocked access to the service, but regardless of the reason, we're all too familiar with the carrier's desire to keep video chat off the airwaves. We can only hope that we'll be able to use Hangouts to its full potential soon, just as we can with Apple's FaceTime.
Update: AT&T has reached out with a statement. From what we can tell, Hangouts won't fall under the first category outlined below, as it replaces a pre-loaded app (Google Talk).
All AT&T Mobility customers can use any video chat app over cellular that is not pre-loaded on their device, but which they download from the Internet. For video chat apps that come pre-loaded on devices, we offer all OS and device makers the ability for those apps to work over cellular for our customers who are on Mobile Share, Tiered and soon Unlimited plan customers who have LTE devices. It's up to each OS and device makers to enable their systems to allow pre-loaded video chat apps to work over cellular for our customers on those plans.
Filed under: Cameras, Wireless, Software, Google
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Via: SlashGear
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Google Glass is a lot of things, but it's hardly a superstar when it comes to the world of sports. Though we've seen proof it is at least water resistant, it doesn't feel particularly durable and isn't entirely well-suited to wearing while, say, sweating profusely during a lengthy climb on a road bike. Recon Instruments has what it thinks is a solution: the Jet. It's a pair of sporting sunglasses with an integrated, Android-powered display that could make things like running and cycling far more exciting -- or at least far more information-packed. Join us after the break for our impressions.
Gallery: Recon Instruments Jet hands-on





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An errant leak this morning gave us a pretty good idea that Google Maps was getting revamped in time for I/O, so this announcement comes as no surprise. Mountain View just pulled back the curtain on the next major release of Maps for desktops while offering up an advance look at the Android and iOS versions. The mobile preview takes a more personalized approach to navigation, with a rating system and offers from merchants like Starbucks. The company also announced the Experience feature for tablets, which takes a look indoors and offers up info on things like shopping, dining and hotels.
Google also showed off the redesigned desktop version, too. New features include "immersive imagery," and the map itself is now the user interface -- with Street View and Google Earth integration. After entering search terms, icons will appear, indicating each type of result rather than the pins of previous versions. Clicking on one will pull up reviews from friends, Street View and a "see inside" option with 360-degree viewing. The views come thanks, in part, to user-submitted photo spheres. In terms of personalization options, the map will analyze the places that you travel, highlight routes and offer suggestions based on spots that you and your friends enjoy. Maps also gathers images for a specific location and displays those snapshots via a carousel down below. A retooled directions experience now offers the option of toggling between driving and transit routes alongside a schedule viewer for factoring in transfers and walking. To sign up for a chance at the desktop preview, hit the coverage link below.
Gallery: Google I/O 2013: Maps redesign




Gallery: Google Maps preview





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Source: Google Maps Blog
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