
Can you identify Beethoven's Sonata No. 9 after hearing a mere three notes? Probably not, but a group of computer scientists and music scholars have built a machine that can do just that. The team -- composed of Pablo Rodriguez Zivic, Favio Shifres and Guillermo Cecchi -- has developed an algorithm capable of identifying patterns across distinct periods of Western music based on semi-tones and notes. Beyond its musical application, the machine represents tantalizing possibilities for research into disorders that affect speech. For example, current mechanical methods are already capable of recognizing vocal patterns common in the early stages of Parkinson's, but the trio hopes to utilize their project for even earlier detection. Such an algorithm could also be instrumental in identifying psychiatric conditions that impact the speech centers of the brain. Unfortunately, the lack of a comprehensive database of different types of speech patterns stands in the way of wider implementation. Even so, the team is hopeful that verbal tests might someday be used in place of invasive diagnostic procedures to identify certain illnesses.
Filed under: Science, Alt
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Via: IBM
Source: Proceedings of the National Academy of Sciences
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If you hoard gadgets like us, then your living room is probably covered with a plethora of remote controls. Flyover Innovations' Indiegogo campaign aims to streamline your home audio experience and minimize your mess with Blumoo, a small hardware platform that turns your mobile device into an RF remote. The IR-equipped Blumoo pod connects to your stereo via standard 3.5 mm jack or RCA connections, and allows you to control your home theater system with your mobile device through the magic of Bluetooth. The Blumoo app -- coming soon for both iOS and Android -- pulls from a database that Flyover claims is comprehensive enough to ensure your home theater equipment is covered. Flyover plans on retailing the device for $79 but is offering an early bird special for supporters starting at $45. To check out their rewards and watch their cartoon mascot, Blumoo Bob, shake it a like a polaroid picture, head over to their Indiegogo page. For a more informative -- if slightly less entertaining -- video, watch the preview after the break.
Filed under: Portable Audio/Video
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Source: Indiegogo
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Phew. Day one of Google I/O is far from over, but there's already been an onslaught of news. While our editors are running around the floor, why not catch up on any bits of the opening keynote you may have missed? There's now a Galaxy S 4 with vanilla Android Jelly Bean for $649, a $9.99 per-month music subscription service and a host of updates for Google+, Play, Maps and others. Join us past the break where we've got it all neatly categorized for your viewing pleasure.
Filed under: Internet, Software, Mobile, Google
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Nearly two years ago to the day, Google introduced Music Beta at I/O 2011. But in reality, it was little more than a gigantic cloud to store 20,000 of your favorite tracks. Despite a plethora of rumors that the search giant would beat Spotify to the punch by launching a subscription-based music service in the United States, we got a digital locker that has done little to distract most listeners from giving Rdio, Pandora, iTunes and other like services at least a piece of their heart. Fast forward to today, and Google's finally joining the bandwagon... in majorly limited fashion.
Google Music All Access is presently only available as an Android app, and only to users in the US. Moreover, it costs $9.99 -- the exact same sum as practically every one of its rivals. Rivals that have multi-year headstarts in terms of mind and market share. Google has landed deals with the same "major labels" as everyone else, but even product manager Paul Joyce affirmed to us here at I/O that All Access doesn't have access to any exclusives. In a post-keynote meeting with Joyce, he noted that this is only the start for the product. Naturally, Google's going to do its finest work on its own platform, but it's certainly odd to see iOS users left out in the cold given Google's acknowledgement of its importance just minutes earlier.
Filed under: Home Entertainment, Google
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Source: Google Play
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More InfoGoogle reportedly signs deal with Sony and UniversalGoogle launches All Access music-streaming serviceGoogle reportedly in negotiations with music labels to launch streaming service
Among the worst kept secrets to be revealed during today's Google I/O keynote was Play Music All Access. Mountain View's desire to create a subscription-based music streaming service was pretty well-documented. Now it's finally here, for $9.99 a month (or $7.99 if you're an early adopter and get in on the free trial before June 30th), with at least a couple major labels on board. Of course, All Access is entering a rather crowded field -- one already dominated by heavy hitters like Spotify. We spent the afternoon getting acquainted with Google's subscription music service to see if it has what it takes to hang with more established properties. Head on past the break to see what we learned.
Gallery: Google Play Music All Access hands-on





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The folks at BitTorrent have been busy little bees since the beginning of 2013. Between Sync, SoShare, Live and Surf you'd think the company already had enough projects to work on. Now it's adding a new file format called Bundle to its lineup of experimental alphas and betas. The technical details are a bit thin at the moment, but we do know that it's a torrent-based media format with tools added on top that allow for donation or email collection, among other things. The first release is part of a partnership with Ultra Music (home of artists such as David Guetta, Tiesto and deadmau5): a behind-the-scenes glimpse at Kaskade's 2012 tour. When you download the Bundle, which is basically a teaser for an upcoming tour documentary, you're also granted free access to the Dada Life remix of Dynasty. The rest of the content inside the file is essentially a self contained record store, with additional media you can unlock by submitting your email address. After the break you'll find a quick video overview of the format, which sounds like it has plenty of potential. Now let's hope BitTorrent isn't stretching itself too thin with this latest project.
Filed under: Internet
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Via: The Next Web
Source: BitTorrent
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"I think the consumer is going to be driving this train for quite a long time."
-- Casey Rae, deputy director, Future of Music Coalition
In 2003, the iTunes Music Store established an environment for downloadable music at exactly the time when consumers needed a safe and stable online music store. iTunes sold a million songs in the first week, 10 million in five months and 25 million songs after eight months.
But the consumer demands of one era do not necessarily hold sway in a different cycle. iTunes is facing powerful competition from Amazon, Google and Microsoft in the pay-per-download business. Meanwhile, streaming platforms like Spotify, Rdio and YouTube are establishing a widespread attitude that music is free, and that downloading from a store isn't as compelling as accessing a service. Apple is still making plenty of sales in the music store (15,000 downloads per minute), but users are also flocking in different directions.
With the state of music industry still in flux, 2013 could be as pivotal as 2003, and the next 10 years could be as eventful as the last 10.
Filed under: Software, Apple
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Google has been on something of a tear spreading its Google Play media services around the world; don't look now, but it's picking up the pace. The search giant is expanding Google Play Music today to cover Australia, Austria, Belgium, Ireland, Luxembourg, New Zealand and Portugal. That small deluge of new countries can now shop for their favorite tunes as well as store up to 20,000 of them online for streaming, either on the web or on Android devices. Large swaths of the world remain uncovered by the service -- ahem, Canada -- but we'll still welcome a big step toward cloud music for everyone.
[Thanks, Chris]
Filed under: Cellphones, Internet, Mobile, Google
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Source: Google Play (Google+)
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