
Dedicated gamers are very familiar with loading chat apps like Teamspeak or Ventrilo to coordinate their multiplayer sessions, but such software usually sits in the background -- it's hard to tell who's speaking without switching apps and losing focus. Razer's new Comms open beta may just give players a chance to stay in touch without those rude interruptions. The Windows app provides the obligatory home for group voice and text chat, but its real standout is an optional on-screen game overlay that will keep the conversation going, either with a full window or a minimalist ticker that shows who's speaking. Razer's war on lag persists here, as well: Comms' servers reportedly minimize delays and hiccups in the heat of battle. Not everyone will need the beta when many games already have chat baked in. Those that want a more consistent experience, however, can give Comms a spin today.
Filed under: Gaming, Software
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Source: Razer
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The internet is often renowned for its amazing bargains, but in the uncharted waters of cyberspace the best deals are usually too good to be true. This isn't one of those times. Recently, a bogus coupon for 90 percent off at Razer's UK store went viral, which resulted in a frenzy of online purchases. While internet scams are all too common, the company's response to this matter is somewhat shocking. Instead of canceling the shady orders, Razer has decided to honor them, but with some limitations. The company will uphold the discount on individual purchases for different products, but void repeat transactions on the same item. Due to some back-ordered items, Razer CEO Min-Liang Tan warned that it'll take a few months to fulfill all the orders, and professed that his outfit would incur "an insane amount of losses" in doing so. Good form, Mr. Tan, but we can't help but cringe when trying to fathom how many of these were sold for around £11.
Filed under: Gaming, Peripherals
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Source: Min-Liang Tan (Facebook)
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Oculus Rift's Tuscany demo was built with a good ol' fashioned keyboard and mouse setup in mind, but now it's unofficially scored support for motion controls. Sixense, the outfit behind Razer's Hydra, has cooked up a custom version of the Italian-themed sample for use with their controller, and it gives gamers a pair of floating hands to pick up and manipulate objects. Originally shown at GDC, the tweaked experience is now up for grabs, and can even be played by those who don't have a Rift -- albeit with just the controller's perks.
Booting up the retooled package offers users a new 3D menu, giving them options for arm length, crouching, head bobbing and a crosshair. It's not the first project to combine Rift with Hydra, but it certainly helps illustrate the potential of such a setup. Sixense says it plans to release updates and the source code, and it recommends folks sign up for their project-specific email list and keep an eye on their forums for word on availability. Hit the source links below for the download, or head past the break to catch Road to VR's hands-on with the Hydra-friendly Tuscan villa.
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Via: Road to VR
Source: Sixense (1), (2)
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Back when the Razer Edge pre-orders kicked off, on March 1st, the company wasn't quite clear as to when exactly the device would commence shipping to early adopters, only going as far as saying it would be later that very month. Well, the good news is today Razer took to its own Facebook page to announce that its new-era gaming PC is now on its way to folks who put in a pre-order "from the March batch." Meanwhile, Razer's hoping other gamers will also shell out the hefty amount of $999-plus for its novel piece of hardware, urging potential buyers on the social network to snag a unit (or two) before they go out of stock -- just don't expect to get a keyboard dock with your order, as the previously reported Q3 availability for this add-on remains intact. Above all, however, it's a great thing to see that what was once just a project, is now getting ready to arrive at consumers' doorsteps.
Filed under: Gaming, Tablets
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Source: Razer (Facebook)
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