NVIDIA Q1 earnings: $77.9 million profit on $954 million in revenue

NVIDIA Q1 earnings: $77.9 million profit on $954 million in revenue

NVIDIA's balance sheet may not look as appealing as it did just a quarter ago, but the company nonetheless managed to beat the consensus expectations and its stock is now climbing in after-hours trading. Profit for NVIDIA's fiscal Q1 2014 rang in at $77.9 million, which is a 55 percent decrease from the previous quarter, but still 29 percent higher than what it netted in Q1 of last year. It's a similar story for revenue: the company reported sales of $954.7 million, down 13 percent from the previous quarter, but up slightly from Q1 2013. Even beyond beating Wall Street's expectations, NVIDIA is giving investors two other reasons to smile: the success of Kepler has led to record margins of 54.3 percent, and the company will return over $1 billion during the year by way of stock repurchases and dividend payments. As for where it's headed? NVIDIA is looking to return to growth as the year progresses, thanks to a little something called the Tegra 4.

Filed under: Gaming, Wireless, NVIDIA

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Source: NVIDIA

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T-Mobile USA Q1 2013 revenue drops 5 percent for second consecutive quarter to $4.7 billion

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T-Mobile USA has been making a big push for pre-paid customers since it launched its Uncarrier plans in March, and it seems to be working -- unfortunately, at the expense of more lucrative post-paid clients. While pre-paid revenue bumped to $503 million over $474 million last quarter, post-paid revenue fell to $3.2 billion, a drop of 4.7 percent, and overall revenue dropped by about the same amount to $4.7 billion from $4.9 billion in Q4 2012. Overall, however, the company did pick up 579,000 customers in total, and claimed its lowest client turnover rate, 1.9 percent, since way back in 2008. Another bright spot has been the addition of the iPhone, as the company has already pushed around 500,000 of the 4, 4S and 5 models out the door since it launched at the Uncarrier event -- perhaps due to the very attractive pricing.

Filed under: Mobile

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The After Math: Intel's revenue billions, Android's active millions and a few new Earth-like planets

Welcome to The After Math, where we attempt to summarize this week's tech news through numbers, decimal places and percentages

The After Math Intel's revenue billions, finances from ten years ago and 15 million Android activations a day

As we scratch our head and puzzle over the almost-daily financial results for the last quarter, this week's missive takes a slightly sentimental look at how two tech companies were faring a decade earlier. Is it unfair to compare the yesteryear Nokia to Google? Possibly. But it was the same year that a certain Engadget regular claimed a best-selling album -- so it wasn't all bad. Toshiba also unveiled a new pin-sharp Ultrabook to stand up to Apple's Retina displays, and NASA continued the search for habitable planets.

Filed under: Laptops, Alt, Nokia, Google, Intel

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Intel reports Q1 earnings: $12.6 billion revenue, $2 billion net income

Intel just reported a quarterly net income of $2 billion, with $12.6 billion in revenue for a total earnings of 40 cents per share. Net income is down 17 percent compared to Q4 2012, when the company reported $2.5 billion in profit. Revenue is also down by seven percent compared to the previous quarter's $13.5 billion. President and CEO Paul Otellini, who is stepping down in May, references the upcoming 14nm transition, saying that the technology will "will significantly increase the value provided by Intel architecture and process technology for our customers and in the marketplace." The earnings call is set to happen soon; we'll report back with any additional news -- on the CEO front or otherwise.

Filed under: Desktops, Intel

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Source: Intel Newsroom

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