x86'd: How PC architecture could push Nintendo out of the next gen

 x86'd: how PC architecture might be pushing Nintendo out of the next gen

It didn't take long for console warriors, fanboys and a brutal media to take aim at Nintendo's Wii U. The fledgling system was relentlessly teased for its name (seemingly even sillier than that of its predecessor) and a list of specifications certain to be outdone by its competitors. The device's novel tablet controller stayed judgment for a short time, but it didn't last long -- a weak launch lineup, a slow operating system and software delays soured an already judgmental community.

Wii U detractors eventually climbed atop their soapboxes to issue their final verdicts: Nintendo is doomed. A premature prophecy, perhaps, but one that became increasingly difficult to argue with: diminishing sales and third-party desertion set a negative tone for the Wii U's future. Dedicated fans (this editor among them) quickly fell into a defensive position, dismissing EA's abandonment of the platform with promises of Nintendo's own first-party wonders. Optimism reigns supreme. Still, with both Microsoft and Sony's cards on the table, it's clear that Nintendo is about to take another hit.

Filed under: Gaming, Nintendo

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Nintendo partners with Best Buy so you can play unreleased Wii U games in store during E3 (video)

Nintendo partners with Best Buy so you can play unreleased Wii U games in store during E3

There's nothing more frustrating than watching a product or service get announced, then having to wait an age to try it out. Nintendo hears that, and has announced via Nintendo Direct, that during E3 week, Best Buy will have playable demos of as-yet released Wii U games in 100 stores across the US and Canada. Given that no one was likely expecting any new hardware from the firm, it's clear the gaming stalwart is looking for other ways to stir-up some interest. There's no mention of titles, so we're left to assume they'd be the games announced at the show. Either way, scratch out that week in June to make sure you find out first hand. Scrub right to the end of the video past the break to see the announcement for yourself.

Filed under: Gaming, Nintendo

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Via: Joystiq

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Nintendo 3DS XL Circle Pad Pro review: just like the original, but bigger

Nintendo 3DS Circle Pad Pro review: just like the original, but bigger

Nintendo seems to have a knack for repeat performances. Nintendo DS? Quickly supplanted by the DS Lite -- and the DSi didn't last too long either before it was succeeded by the DSi XL. Even the 3DS saw a revision, when it was supersized last summer. These redesigns typically don't change more than the device's size, but when the 3DS XL was announced, some gamers were left wanting. Didn't the original 3DS get an accessory specifically to address the lack of a second analog pad? Why didn't Nintendo take the opportunity to add dual-analog controls? Well, if that happened, Nintendo couldn't release an encore Circle Pad Pro accessory, could it? Let's take a look at the 3DS XL Circle Pad Pro and see what's changed.

Gallery: 3DS XL Circle Pad Pro

Filed under: Peripherals, Nintendo

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Nintendo debuts 3DS image sharing tool in Japan, uploads your screengrabs to Twitter, Tumblr

Nintendo debuts 3DS image sharing tool in Japan, uploads your screengrabs to Twitter, Tumblr

Still waiting for Miiverse to show its hide on Nintendo's 3DS? Maybe the promise of more conventional social networking will tide you over. Thanks to a new web tool, Japanese 3DS owners can now share screenshots from Animal Crossing: New Leaf and Tomodachi Collection:New Life with their Twitter and Tumblr followers. The setup is pretty simple, giving users access to a basic upload interface through the 3DS' built-in web browser. Just pick an image, add a caption and watch your retweets roll in. Unfortunately, the tool doesn't work with just any image -- attempting to upload a shot taken with the 3DS camera gave us an error, which told us (via a rough translation) that the picture came from "incompatible software." The tool is written entirely in Japanese, but folks with a knack for Kanji can check it out at i.nintendo.net. Looking for a compatible game? We hear there's a bundle for that.

Filed under: Gaming, Internet, Nintendo

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Via: Engadget Japanese

Source: Nintendo

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Luigi edition Nintendo 3DS LL gives Mario's brother his due, but only in Japan

Nintendo 3DS LL Luigi edition

There must be some kind of unstated rule that Nintendo can never give the US a special edition handheld without releasing some Japan-focused models. While the company was busy promising Americans an Animal Crossing 3DS XL of their very own, it was also introducing a Luigi edition 3DS LL for its home country as part of its "Year of Luigi" theme -- not fair, Nintendo. The system is decked out in a camouflage-like pattern that pays tribute to Mario's oft-neglected sibling, and it should ship with a preloaded copy of Mario and Luigi: Dream Team just to drive the point home. Local gamers will get the distinctly-patterned 3DS LL on June 18th, but there's no word on an XL equivalent for the US so far. We'll just have to make do with Mario-colored devices instead.

Filed under: Gaming, Handhelds, Nintendo

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Via: Destructoid

Source: Nintendo

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Detune's Korg M01D for Nintendo 3DS sparks nostalgia, lands in May (video)

Detune's Korg M01D for Nintendo 3DS sparks nostalgia, lands in May (video)

This isn't the first time a Korg synth has been re-imagined in software form, it's not even the first (or second) time on Nintendo's DS. But, when Detune releases its M01D for the handheld console, it'll spark more than a little nostalgia for synth enthusiasts. Why? Because it's heavily inspired by Korg's legendary M1 synth, complete with all its sounds (and yes, the famous piano patch included), plus some new ones thrown in for good measure. The DS version includes a step sequencer (eight tracks with up to 64 steps per sequence) that you can compile together in "scenes." Borrowing from other parts of the Korg family, the M01D app also offers a KAOSS mode, too, no doubt using one of those screens serving as the touchpad. You can preserve your creativity by saving to SD card, or the usual internet sharing options, and heck there's even a 3D viewing mode too. Lordy! How that will actually look, we don't know, or at least we won't until its May release in Japan, before reaching the rest of the world in Summer.

Filed under: Misc, Gaming, Nintendo

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Via: Joystiq

Source: Detune

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Nintendo lands 'remotely controlled mobile device control' patent

Nintendo lands 'remotely controlled mobile device control' patent

You know those goofy tennis racket peripherals that allow for Wiimote insertion? Or, perhaps more sensibly, those Guitar Hero axes that wouldn't function without a Wiimote planted at the heart? Looks as if Nintendo's going to do us all one better. Based on a rambling new patent granted to the Big N this week, the company now holds the power to concoct a "remotely controlled mobile device control system." Distilled down, the verbiage describes a Wiimote-type controller being embedded within a "remote controlled toy," which would then be (unsurprisingly) used in conjunction with a game console. Essentially, this opens the door for Honda to develop a new variant of ASIMO that takes commands via an embedded Wii controller... or, for a Wii-infused robot to turn on its owner and commit unspeakable crimes against humanity. But hey, it'll probably be pretty cute.

Filed under: Gaming, Peripherals, Nintendo

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Source: USPTO

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Kartu Prabayar Nintendo Tawarkan Peningkatan Interaksi

Perusahaan game asal Jepang, Nintendo, kembali menghadirkan inovasi terbarunya melalui kartu prabayar.

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Nintendo Inginkan Banyak Game Independen di eShop

Nintendo, baru-baru ini mengungkapkan keinginannya menghadirkan lebih banyak judul permainan dari studio game independen.

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